mu/lib/mu-tree.hh

111 lines
2.6 KiB
C++

/*
** Copyright (C) 2017 Dirk-Jan C. Binnema <djcb@djcbsoftware.nl>
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public License
** as published by the Free Software Foundation; either version 2.1
** of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free
** Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
** 02110-1301, USA.
*/
#ifndef TREE_HH__
#define TREE_HH__
#include <vector>
#include <string>
#include <iostream>
#include <mu-data.hh>
#include <utils/mu-error.hh>
namespace Mu {
// A node in the parse tree
struct Node {
enum class Type {
Empty, // only for empty trees
OpAnd,
OpOr,
OpXor,
OpAndNot,
OpNot,
Value,
Range,
Invalid
};
Node(Type _type, std::unique_ptr<Data>&& _data) : type{_type}, data{std::move(_data)} {}
Node(Type _type) : type{_type} {}
Node(Node&& rhs) = default;
Type type;
std::unique_ptr<Data> data;
static const char* type_name(Type t)
{
switch (t) {
case Type::Empty: return ""; break;
case Type::OpAnd: return "and"; break;
case Type::OpOr: return "or"; break;
case Type::OpXor: return "xor"; break;
case Type::OpAndNot: return "andnot"; break;
case Type::OpNot: return "not"; break;
case Type::Value: return "value"; break;
case Type::Range: return "range"; break;
case Type::Invalid: return "<invalid>"; break;
default: throw Mu::Error(Error::Code::Internal, "unexpected type");
}
}
static constexpr bool is_binop(Type t)
{
return t == Type::OpAnd || t == Type::OpAndNot || t == Type::OpOr ||
t == Type::OpXor;
}
};
inline std::ostream&
operator<<(std::ostream& os, const Node& t)
{
os << Node::type_name(t.type);
if (t.data)
os << t.data;
return os;
}
struct Tree {
Tree(Node&& _node) : node(std::move(_node)) {}
Tree(Tree&& rhs) = default;
void add_child(Tree&& child) { children.emplace_back(std::move(child)); }
bool empty() const { return node.type == Node::Type::Empty; }
Node node;
std::vector<Tree> children;
};
inline std::ostream&
operator<<(std::ostream& os, const Tree& tree)
{
os << '(' << tree.node;
for (const auto& subtree : tree.children)
os << subtree;
os << ')';
return os;
}
} // namespace Mu
#endif /* TREE_HH__ */