Change how *mu4e-main* is displayed and default to full frame

This commit is contained in:
Mickey Petersen 2022-12-17 15:13:17 +00:00
parent 926083458d
commit 8ea01241ca
2 changed files with 4 additions and 9 deletions

View File

@ -375,13 +375,9 @@ When REFRESH is non nil refresh infos from server."
;; `mu4e--main-view' is called from `mu4e--start', so don't call it
;; a second time here i.e. do not refresh unless specified
;; explicitly with REFRESH arg.
(mu4e-display-buffer buf t)
;; undo some of the mu4e-display-buffer magic; we want a full screen.
;; perhaps we could use display-buffer-alist instead?
(delete-other-windows)
(with-current-buffer buf
(mu4e--main-view-real-1 refresh))
(mu4e-display-buffer buf t)
(goto-char (point-min))))
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

View File

@ -27,10 +27,8 @@
(defconst mu4e--sexp-buffer-name "*mu4e-sexp-at-point*"
"Buffer name for sexp buffers.")
(defvar mu4e-main-buffer-name " *mu4e-main*"
"Name of the mu4e main buffer.
The default name starts with SPC and therefore is not visible in
buffer list.")
(defvar mu4e-main-buffer-name "*mu4e-main*"
"Name of the mu4e main buffer.")
(defvar mu4e-embedded-buffer-name " *mu4e-embedded*"
"Name for the embedded message view buffer.")
@ -267,6 +265,7 @@ for BUFFER-OR-NAME to be displayed in."
('(view . vertical) '((window-min-width . fit-window-to-buffer)))
(`(,_ . t) nil)))
(window-action (cond
((eq buffer-type 'main) '(display-buffer-full-frame))
((and (eq buffer-type 'compose) mu4e-compose-in-new-frame)
'(display-buffer-pop-up-frame))
((memq buffer-type '(headers compose))