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ttrss/lib/dijit/tree/_dndSelector.js

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/*
2011-11-08 17:40:44 +01:00
Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
Available via Academic Free License >= 2.1 OR the modified BSD license.
see: http://dojotoolkit.org/license for details
*/
2011-11-08 17:40:44 +01:00
if(!dojo._hasResource["dijit.tree._dndSelector"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dijit.tree._dndSelector"] = true;
dojo.provide("dijit.tree._dndSelector");
dojo.require("dojo.dnd.common");
dojo.require("dijit.tree._dndContainer");
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dojo.declare("dijit.tree._dndSelector",
dijit.tree._dndContainer,
{
// summary:
// This is a base class for `dijit.tree.dndSource` , and isn't meant to be used directly.
// It's based on `dojo.dnd.Selector`.
// tags:
// protected
/*=====
// selection: Hash<String, DomNode>
// (id, DomNode) map for every TreeNode that's currently selected.
// The DOMNode is the TreeNode.rowNode.
selection: {},
=====*/
constructor: function(tree, params){
// summary:
// Initialization
// tags:
// private
this.selection={};
this.anchor = null;
dijit.setWaiState(this.tree.domNode, "multiselect", !this.singular);
this.events.push(
dojo.connect(this.tree.domNode, "onmousedown", this,"onMouseDown"),
dojo.connect(this.tree.domNode, "onmouseup", this,"onMouseUp"),
dojo.connect(this.tree.domNode, "onmousemove", this,"onMouseMove")
);
},
// singular: Boolean
// Allows selection of only one element, if true.
// Tree hasn't been tested in singular=true mode, unclear if it works.
singular: false,
// methods
getSelectedTreeNodes: function(){
// summary:
// Returns a list of selected node(s).
// Used by dndSource on the start of a drag.
// tags:
// protected
var nodes=[], sel = this.selection;
for(var i in sel){
nodes.push(sel[i]);
}
return nodes;
},
selectNone: function(){
// summary:
// Unselects all items
// tags:
// private
this.setSelection([]);
return this; // self
},
destroy: function(){
// summary:
// Prepares the object to be garbage-collected
this.inherited(arguments);
this.selection = this.anchor = null;
},
addTreeNode: function(/*dijit._TreeNode*/node, /*Boolean?*/isAnchor){
// summary
// add node to current selection
// node: Node
// node to add
// isAnchor: Boolean
// Whether the node should become anchor.
this.setSelection(this.getSelectedTreeNodes().concat( [node] ));
if(isAnchor){ this.anchor = node; }
return node;
},
removeTreeNode: function(/*dijit._TreeNode*/node){
// summary
// remove node from current selection
// node: Node
// node to remove
this.setSelection(this._setDifference(this.getSelectedTreeNodes(), [node]))
return node;
},
isTreeNodeSelected: function(/*dijit._TreeNode*/node){
// summary
// return true if node is currently selected
// node: Node
// the node to check whether it's in the current selection
return node.id && !!this.selection[node.id];
},
setSelection: function(/*dijit._treeNode[]*/ newSelection){
// summary
// set the list of selected nodes to be exactly newSelection. All changes to the
// selection should be passed through this function, which ensures that derived
// attributes are kept up to date. Anchor will be deleted if it has been removed
// from the selection, but no new anchor will be added by this function.
// newSelection: Node[]
// list of tree nodes to make selected
var oldSelection = this.getSelectedTreeNodes();
dojo.forEach(this._setDifference(oldSelection, newSelection), dojo.hitch(this, function(node){
node.setSelected(false);
if(this.anchor == node){
delete this.anchor;
}
delete this.selection[node.id];
}));
dojo.forEach(this._setDifference(newSelection, oldSelection), dojo.hitch(this, function(node){
node.setSelected(true);
this.selection[node.id] = node;
}));
this._updateSelectionProperties();
},
_setDifference: function(xs,ys){
// summary
// Returns a copy of xs which lacks any objects
// occurring in ys. Checks for membership by
// modifying and then reading the object, so it will
// not properly handle sets of numbers or strings.
dojo.forEach(ys, function(y){ y.__exclude__ = true; });
var ret = dojo.filter(xs, function(x){ return !x.__exclude__; });
// clean up after ourselves.
dojo.forEach(ys, function(y){ delete y['__exclude__'] });
return ret;
},
_updateSelectionProperties: function() {
// summary
// Update the following tree properties from the current selection:
// path[s], selectedItem[s], selectedNode[s]
var selected = this.getSelectedTreeNodes();
var paths = [], nodes = [];
dojo.forEach(selected, function(node) {
nodes.push(node);
paths.push(node.getTreePath());
});
var items = dojo.map(nodes,function(node) { return node.item; });
this.tree._set("paths", paths);
this.tree._set("path", paths[0] || []);
this.tree._set("selectedNodes", nodes);
this.tree._set("selectedNode", nodes[0] || null);
this.tree._set("selectedItems", items);
this.tree._set("selectedItem", items[0] || null);
},
// mouse events
onMouseDown: function(e){
// summary:
// Event processor for onmousedown
// e: Event
// mouse event
// tags:
// protected
// ignore click on expando node
if(!this.current || this.tree.isExpandoNode( e.target, this.current)){ return; }
if(e.button == dojo.mouseButtons.RIGHT){ return; } // ignore right-click
dojo.stopEvent(e);
var treeNode = this.current,
copy = dojo.isCopyKey(e), id = treeNode.id;
// if shift key is not pressed, and the node is already in the selection,
// delay deselection until onmouseup so in the case of DND, deselection
// will be canceled by onmousemove.
if(!this.singular && !e.shiftKey && this.selection[id]){
this._doDeselect = true;
return;
}else{
this._doDeselect = false;
}
this.userSelect(treeNode, copy, e.shiftKey);
},
onMouseUp: function(e){
// summary:
// Event processor for onmouseup
// e: Event
// mouse event
// tags:
// protected
// _doDeselect is the flag to indicate that the user wants to either ctrl+click on
// a already selected item (to deselect the item), or click on a not-yet selected item
// (which should remove all current selection, and add the clicked item). This can not
// be done in onMouseDown, because the user may start a drag after mousedown. By moving
// the deselection logic here, the user can drags an already selected item.
if(!this._doDeselect){ return; }
this._doDeselect = false;
this.userSelect(this.current, dojo.isCopyKey( e ), e.shiftKey);
},
onMouseMove: function(e){
// summary
// event processor for onmousemove
// e: Event
// mouse event
this._doDeselect = false;
},
userSelect: function(node, multi, range){
// summary:
// Add or remove the given node from selection, responding
// to a user action such as a click or keypress.
// multi: Boolean
// Indicates whether this is meant to be a multi-select action (e.g. ctrl-click)
// range: Boolean
// Indicates whether this is meant to be a ranged action (e.g. shift-click)
// tags:
// protected
if(this.singular){
if(this.anchor == node && multi){
this.selectNone();
}else{
this.setSelection([node]);
this.anchor = node;
}
}else{
if(range && this.anchor){
var cr = dijit.tree._compareNodes(this.anchor.rowNode, node.rowNode),
begin, end, anchor = this.anchor;
if(cr < 0){ //current is after anchor
begin = anchor;
end = node;
}else{ //current is before anchor
begin = node;
end = anchor;
}
nodes = [];
//add everything betweeen begin and end inclusively
while(begin != end) {
nodes.push(begin)
begin = this.tree._getNextNode(begin);
}
nodes.push(end)
this.setSelection(nodes);
}else{
if( this.selection[ node.id ] && multi ) {
this.removeTreeNode( node );
} else if(multi) {
this.addTreeNode(node, true);
} else {
this.setSelection([node]);
this.anchor = node;
}
}
}
},
forInSelectedItems: function(/*Function*/ f, /*Object?*/ o){
// summary:
// Iterates over selected items;
// see `dojo.dnd.Container.forInItems()` for details
o = o || dojo.global;
for(var id in this.selection){
// console.log("selected item id: " + id);
f.call(o, this.getItem(id), id, this);
}
}
});
}