namespace WindowsInput.Native { /// /// XButton definitions for use in the MouseData property of the structure. (See: http://msdn.microsoft.com/en-us/library/ms646273(VS.85).aspx) /// internal enum XButton : uint { /// /// Set if the first X button is pressed or released. /// XButton1 = 0x0001, /// /// Set if the second X button is pressed or released. /// XButton2 = 0x0002, } }