namespace WindowsInput.Native
{
///
/// XButton definitions for use in the MouseData property of the structure. (See: http://msdn.microsoft.com/en-us/library/ms646273(VS.85).aspx)
///
internal enum XButton : uint
{
///
/// Set if the first X button is pressed or released.
///
XButton1 = 0x0001,
///
/// Set if the second X button is pressed or released.
///
XButton2 = 0x0002,
}
}