;;; evil-collection-2048-game.el --- Evil bindings for `2048-game' -*- lexical-binding: t -*- ;; Copyright (C) 2019 James Nguyen ;; Author: Daniel Phan ;; Maintainer: James Nguyen ;; Pierre Neidhardt ;; URL: https://github.com/emacs-evil/evil-collection ;; Version: 0.0.1 ;; Package-Requires: ((emacs "26.3")) ;; Keywords: evil, games ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;;; Commentary: ;; Evil bindings for `2048-game'. ;;; Code: (require 'evil-collection) (require '2048-game nil t) (defconst evil-collection-2048-game-maps '(2048-mode-map)) ;;;###autoload (defun evil-collection-2048-game-setup () "Set up `evil' bindings for `2048-game'." (evil-set-initial-state '2048-mode 'normal) (evil-collection-define-key 'normal '2048-mode-map "h" '2048-left "j" '2048-down "k" '2048-up "l" '2048-right "r" '2048-random-move (kbd "") '2048-up (kbd "") '2048-left (kbd "") '2048-right (kbd "") '2048-down "q" 'quit-window "ZQ" 'evil-quit "ZZ" 'quit-window)) (provide 'evil-collection-2048-game) ;;; evil-collection-2048-game.el ends here