;;; evil-collection-edebug.el --- Evil bindings for Edebug -*- lexical-binding: t -*- ;; Copyright (C) 2017 James Nguyen ;; Author: James Nguyen ;; Maintainer: James Nguyen ;; Pierre Neidhardt ;; URL: https://github.com/emacs-evil/evil-collection ;; Version: 0.0.1 ;; Package-Requires: ((emacs "25.1")) ;; Keywords: evil, edebug, tools ;; This program is free software; you can redistribute it and/or modify ;; it under the terms of the GNU General Public License as published by ;; the Free Software Foundation, either version 3 of the License, or ;; (at your option) any later version. ;; This program is distributed in the hope that it will be useful, ;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;; GNU General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with this program. If not, see . ;;; Commentary: ;; Evil bindings for `edebug-mode'. ;;; Code: (require 'edebug) (require 'evil-collection) (defconst evil-collection-edebug-maps '(edebug-mode-map edebug-x-instrumented-function-list-mode-map edebug-x-breakpoint-list-mode-map)) ;;;###autoload (defun evil-collection-edebug-setup () "Set up `evil' bindings for `edebug'." (evil-set-initial-state 'edebug-mode 'normal) (add-hook 'edebug-mode-hook #'evil-normalize-keymaps) (evil-collection-define-key nil 'edebug-mode-map "g" nil "G" nil) ;; FIXME: Seems like other minor modes will readily clash with `edebug'. ;; `lispyville' and `edebug' 's' key? (evil-collection-define-key 'normal 'edebug-mode-map ;; control "s" 'edebug-step-mode "n" 'edebug-next-mode "go" 'edebug-go-mode "gO" 'edebug-Go-nonstop-mode "t" 'edebug-trace-mode "T" 'edebug-Trace-fast-mode "c" 'edebug-continue-mode "C" 'edebug-Continue-fast-mode "f" 'edebug-forward-sexp "H" 'edebug-goto-here "I" 'edebug-instrument-callee "i" 'edebug-step-in "o" 'edebug-step-out ;; quit "q" 'top-level "Q" 'edebug-top-level-nonstop "a" 'abort-recursive-edit "S" 'edebug-stop ;; breakpoints "b" 'edebug-set-breakpoint "u" 'edebug-unset-breakpoint "B" 'edebug-next-breakpoint "x" 'edebug-set-conditional-breakpoint "X" 'edebug-set-global-break-condition ;; evaluation "r" 'edebug-previous-result "e" 'edebug-eval-expression (kbd "C-x C-e") 'edebug-eval-last-sexp "EL" 'edebug-visit-eval-list ;; views "WW" 'edebug-where "p" 'edebug-bounce-point "P" 'edebug-view-outside ;; same as v "WS" 'edebug-toggle-save-windows ;; misc "g?" 'edebug-help "d" 'edebug-backtrace "-" 'negative-argument ;; statistics "=" 'edebug-temp-display-freq-count ;; GUD bindings (kbd "C-c C-s") 'edebug-step-mode (kbd "C-c C-n") 'edebug-next-mode (kbd "C-c C-c") 'edebug-go-mode (kbd "C-x SPC") 'edebug-set-breakpoint (kbd "C-c C-d") 'edebug-unset-breakpoint (kbd "C-c C-t") (lambda () (interactive) (edebug-set-breakpoint t)) (kbd "C-c C-l") 'edebug-where) (with-eval-after-load 'edebug-x (evil-collection-define-key 'normal 'edebug-x-instrumented-function-list-mode-map "E" 'edebug-x-evaluate-function "Q" 'edebug-x-clear-data (kbd "RET") 'edebug-x-find-function "q" 'quit-window) (evil-collection-define-key 'normal 'edebug-x-breakpoint-list-mode-map (kbd "RET") 'edebug-x-visit-breakpoint "x" 'edebug-x-kill-breakpoint "Q" 'edebug-x-clear-data "q" 'quit-window))) (provide 'evil-collection-edebug) ;;; evil-collection-edebug.el ends here