Bind evil-mc-cursors-map to `g.`

This commit is contained in:
Philippe Vaucher 2021-12-13 13:38:14 +01:00 committed by Youmu
parent 30c851ef48
commit dfd65acafe
1 changed files with 34 additions and 15 deletions

View File

@ -31,25 +31,44 @@
(require 'evil-mc nil t)
(eval-when-compile (require 'subr-x)) ; `if-let*' and `when-let*'
(defvar evil-mc-map)
(defconst evil-collection-evil-mc-maps '(evil-mc-mode-map))
(defun evil-collection-evil-mc-clear-keymap (&rest _args)
"Brute force remove `evil-mc-key-map' from `evil-mode-map-alist'."
(when-let ((evil-mc-map (assq 'evil-mc-mode evil-mode-map-alist)))
(setq evil-mode-map-alist
(delq evil-mc-map evil-mode-map-alist))))
(defvar evil-mc-key-map)
(defvar evil-mc-cursors-map)
(defconst evil-collection-evil-mc-maps '(evil-mc-key-map evil-mc-cursors-map))
;;;###autoload
(defun evil-collection-evil-mc-setup ()
"Set up `evil' bindings for evil-mc."
;; `evil-mc''s default keybindings conflict with `evil-collection' using the
;; 'gr' prefix. We brute force remove the keymap so that packages will play
;; nice. Open to other suggestions on how to work with `evil-mc'.
;; See https://github.com/emacs-evil/evil-collection/issues/184 for more
;; details.
(advice-add 'evil-normalize-keymaps
:after 'evil-collection-evil-mc-clear-keymap)
(setcdr evil-mc-cursors-map nil)
(define-key evil-mc-cursors-map (kbd "a") 'evil-mc-make-all-cursors)
(define-key evil-mc-cursors-map (kbd "q") 'evil-mc-undo-all-cursors)
(define-key evil-mc-cursors-map (kbd "u") 'evil-mc-undo-last-added-cursor)
(define-key evil-mc-cursors-map (kbd "C-p") 'evil-mc-pause-cursors)
(define-key evil-mc-cursors-map (kbd "C-r") 'evil-mc-resume-cursors)
(define-key evil-mc-cursors-map (kbd "C-m") 'evil-mc-make-cursor-here)
(define-key evil-mc-cursors-map (kbd "0") 'evil-mc-make-and-goto-first-cursor)
(define-key evil-mc-cursors-map (kbd "$") 'evil-mc-make-and-goto-last-cursor)
(define-key evil-mc-cursors-map (kbd "I") 'evil-mc-make-cursor-in-visual-selection-beg)
(define-key evil-mc-cursors-map (kbd "A") 'evil-mc-make-cursor-in-visual-selection-end)
(define-key evil-mc-cursors-map (kbd "o") 'evil-mc-make-cursor-move-next-line)
(define-key evil-mc-cursors-map (kbd "O") 'evil-mc-make-cursor-move-prev-line)
(define-key evil-mc-cursors-map (kbd "n") 'evil-mc-make-and-goto-next-match)
(define-key evil-mc-cursors-map (kbd "N") 'evil-mc-make-and-goto-prev-match)
(define-key evil-mc-cursors-map (kbd "C-n") 'evil-mc-skip-and-goto-next-match)
(define-key evil-mc-cursors-map (kbd "C-S-n") 'evil-mc-skip-and-goto-prev-match)
(define-key evil-mc-cursors-map (kbd "M-n") 'evil-mc-make-and-goto-next-cursor)
(define-key evil-mc-cursors-map (kbd "M-N") 'evil-mc-make-and-goto-prev-cursor)
(define-key evil-mc-cursors-map (kbd "C-u") 'evil-mc-skip-and-goto-next-cursor)
(define-key evil-mc-cursors-map (kbd "C-S-u") 'evil-mc-skip-and-goto-prev-cursor)
(setcdr evil-mc-key-map nil)
(evil-collection-define-key '(normal visual) 'evil-mc-key-map (kbd "g.") evil-mc-cursors-map)
;; https://github.com/gabesoft/evil-mc/issues/70
(add-hook 'evil-mc-after-cursors-deleted