Add evil-edebug

This commit is contained in:
James Nguyen 2017-11-05 09:05:21 -08:00
parent fa0b30f51e
commit bee2b154b5
2 changed files with 115 additions and 1 deletions

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@ -40,7 +40,10 @@
(evil-compile-set-keys))
(with-eval-after-load 'dired
(require 'evil-dired)
(evil-dired-set-keys)))
(evil-dired-set-keys))
(with-eval-after-load 'edebug
(require 'evil-edebug)
(evil-edebug-set-keys)))
;;;###autoload
(defun evil-collection-extra-modes-init ()

111
evil-edebug.el Normal file
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;;; evil-edebug.el --- Evil bindings for Edebug -*- lexical-binding: t -*-
;; Copyright (C) 2017 James Nguyen
;; Author: James Nguyen <james@jojojames.com>
;; Maintainer: James Nguyen <james@jojojames.com>
;; URL: https://github.com/jojojames/evil-integrations
;; Version: 0.0.1
;; Package-Requires: ((emacs "25.1"))
;; Keywords: evil, edebug, tools
;; HomePage: https://github.com/jojojames/evil-integrations
;; This program is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with this program. If not, see <http://www.gnu.org/licenses/>.
;;; Commentary:
;; This package provides a sane set of defaults for `edebug-mode' when using
;; `evil-mode'.
;;; Code:
(require 'edebug)
(require 'evil-collection-util)
(defun evil-edebug-set-keys ()
(+evil-set-default-state-for-mode edebug-mode motion)
(evil-define-key 'motion 'edebug-mode-map
;; control
" " nil
"s" 'edebug-step-mode
"n" 'edebug-next-mode
"go" 'edebug-go-mode
"gn" 'edebug-Go-nonstop-mode
"t" 'edebug-trace-mode
"T" 'edebug-Trace-fast-mode
"c" 'edebug-continue-mode
"C" 'edebug-Continue-fast-mode
"f" 'edebug-forward-sexp
"H" 'edebug-goto-here
"I" 'edebug-instrument-callee
"i" 'edebug-step-in
"o" 'edebug-step-out
;; quitting and stopping
"q" 'top-level
"Q" 'edebug-top-level-nonstop
"a" 'abort-recursive-edit
"S" 'edebug-stop
;; breakpoints
"b" 'edebug-set-breakpoint
"u" 'edebug-unset-breakpoint
"B" 'edebug-next-breakpoint
"x" 'edebug-set-conditional-breakpoint
"X" 'edebug-set-global-break-condition
;; evaluation
"r" 'edebug-previous-result
"EE" 'edebug-eval-expression
"\C-x\C-e" 'edebug-eval-last-sexp
"EL" 'edebug-visit-eval-list
;; views
"WW" 'edebug-where
"p" 'edebug-bounce-point
"P" 'edebug-view-outside ;; same as v
"WS" 'edebug-toggle-save-windows
;; misc
"?" 'edebug-help
"d" 'edebug-backtrace
"-" 'negative-argument
;; statistics
"=" 'edebug-temp-display-freq-count
;; GUD bindings
"\C-c\C-s" 'edebug-step-mode
"\C-c\C-n" 'edebug-next-mode
"\C-c\C-c" 'edebug-go-mode
"\C-x " 'edebug-set-breakpoint
"\C-c\C-d" 'edebug-unset-breakpoint
"\C-c\C-t" (lambda () (interactive) (edebug-set-breakpoint t))
"\C-c\C-l" 'edebug-where)
(with-eval-after-load 'edebug-x
(evil-define-key 'motion edebug-x-instrumented-function-list-mode-map
(kbd "E") 'edebug-x-evaluate-function
(kbd "Q") 'edebug-x-clear-data
(kbd "RET") 'edebug-x-find-function
(kbd "q") 'kill-current-buffer-and-its-windows)
(evil-define-key 'motion edebug-x-breakpoint-list-mode-map
(kbd "RET") 'edebug-x-visit-breakpoint
(kbd "x") 'edebug-x-kill-breakpoint
(kbd "Q") 'edebug-x-clear-data
(kbd "q") 'kill-current-buffer-and-its-windows)))
(provide 'evil-edebug)
;;; evil-edebug.el ends here