Add tetris
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;;; evil-collection-tetris.el --- Bindings for `tetris' -*- lexical-binding: t -*-
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;; Copyright (C) 2018 James Nguyen
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;; Author: MaxSt
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;; Maintainer: James Nguyen <james@jojojames.com>
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;; Pierre Neidhardt <mail@ambrevar.xyz>
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;; URL: https://github.com/emacs-evil/evil-collection
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;; Version: 0.0.1
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;; Package-Requires: ((emacs "25.1"))
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;; Keywords: evil, emacs, tools
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;; This program is free software; you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; This program is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with this program. If not, see <http://www.gnu.org/licenses/>.
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;;; Commentary:
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;; Bindings for `tetris'.
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;;; Code:
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(require 'evil-collection)
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(require 'tetris nil t)
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(defconst evil-collection-tetris-maps '(tetris-mode-map))
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;;;###autoload
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(defun evil-collection-tetris-setup ()
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"Set up `evil' bindings for `tetris'."
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(evil-set-initial-state 'tetris-mode 'normal)
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(evil-collection-define-key 'normal 'tetris-mode-map
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"h" 'tetris-move-left
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"l" 'tetris-move-right
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"k" 'tetris-rotate-next
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"K" 'tetris-rotate-prev
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"j" 'tetris-move-down
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"J" 'tetris-move-bottom
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"G" 'tetris-move-bottom
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"gr" 'tetris-start-game
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(kbd "TAB") 'tetris-move-bottom
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"p" 'tetris-pause-game
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"q" 'quit-window
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"ZQ" 'quit-window
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"ZZ" 'tetris-end-game
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(kbd "<escape>") 'quit-window))
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(provide 'evil-collection-tetris)
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;;; evil-collection-tetris.el ends here
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@ -185,6 +185,7 @@ See https://github.com/emacs-evil/evil-collection/issues/60 for more details.")
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simple
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slime
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(term term ansi-term multi-term)
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tetris
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tide
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transmission
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typescript-mode
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