doing some cleanup
This commit is contained in:
parent
a3bc091008
commit
e3fe4e7da3
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@ -2,9 +2,8 @@
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@ -28,11 +27,9 @@
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@ -41,7 +38,7 @@
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@ -51,7 +48,7 @@
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@ -65,9 +62,9 @@
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@ -75,8 +72,10 @@
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@ -382,32 +381,6 @@
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@ -420,13 +393,59 @@
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@ -15,9 +15,9 @@ from pygame import mixer
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# variables needed for the guessing game
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secret = randint(1, 10)
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### Functions providing the basic function of the programm
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### Functions providing the basic function of the programme ###
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# a function which displays the pet's stats in a nice way.'
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# a function which displays the pet's stats in a nice way.
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def pet_stats():
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os.system('clear')
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print(pet_variables.pet_name)
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print("Congratulation your pet has become an elderly it needs now less food.")
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print("However it's health is worse and it's grumpier than an adult.")
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### Functions to increase and decrease stats ###
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def increase_hunger():
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pet_variables.pet_hunger = pet_variables.pet_hunger + 1
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def increase_poke_count():
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pet_variables.poke_count = pet_variables.poke_count + 1
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def increase_happiness():
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if pet_variables.pet_happiness < pet_variables.max_happiness:
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pet_variables.pet_happiness = pet_variables.pet_happiness + 1
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if pet_variables.pet_health > 0:
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pet_variables.pet_health = pet_variables.pet_health - 1
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def decrease_poke_count():
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pet_variables.poke_count = pet_variables.poke_count - 1
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# The function to decrease the stats and make the pet "live" needs to
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# run in the background.
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def decrease_stats():
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print("It makes comforting noises and leans against your hand.")
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time.sleep(1)
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# Increases the pets hungriness by +1 unless the hunger is bigger than
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# the pet's maximum hunger. In this case the pet will vomit and looses hunger
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# and health.
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increase_happiness()
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print("Game over!")
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# let's you poke the pet and it will talk
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# if you poke it more than 3 times it will get angry at you
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def poking():
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mixer.music.play()
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time.sleep(3)
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# A function which let's the pet sleep and regenerates it's stats
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def sleeping():
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os.system('clear')
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